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					@ -40,9 +40,11 @@ namespace Lernprogramm3_Matchinggame
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					        Control flipped2;
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					        int moves = 0;
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					        int foundCards = 0;
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					        int cardsToFind;
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					        private void Form1_Load(object sender, EventArgs e)
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					        {
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					            cardsToFind = icons.Count;
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					            foreach (Control con in tableLayoutPanel1.Controls)
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					            {
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					                int nextIndex = rdm.Next(icons.Count);
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					@ -84,6 +86,11 @@ namespace Lernprogramm3_Matchinggame
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					                    }
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					                    if (flipped2 == null)
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					                    {
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					                        if (flipped1 == con)
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					                        {
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					                            MessageBox.Show("Nicht schummeln!", "Mogelpott");
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					                            return;
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					                        }
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					                        flipped2 = con;
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					                        flipped2.Text = controlIcons[flipped2].Icon;
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					@ -98,6 +105,13 @@ namespace Lernprogramm3_Matchinggame
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					                            }
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					                            flipped1 = null;
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					                            flipped2 = null;
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					                            foundCards += 2;
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					                            if (foundCards >= cardsToFind)
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					                            {
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					                                MessageBox.Show(string.Format("Herzlichen Glühstrumpf! Du hast das Memory in nur {0} Zügen ausgeräumt!", Math.Floor((double)moves / 2)), "Yeehaw!");
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					                            }
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					                        }
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					                    }
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					                };
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